DiGiCo Digital Mixing Consoles

SD11 MAIN FEATURES

  • 48 Input Channels
  • 24 Aux / Sub-Group Busses
  • LR/LCR Master Bus
  • 8 x 8 Full Processing Matrix
  • 2 Solo
  • 83 Dynamic Equalizers
  • 83 DiGiTuBes
  • 83 Multiband Compressors
  • 6 Digital FX
  • 12 Graphic Equalizers
  • Optional Waves Integration
  • 48kHz/96kHz Sample Rate
  • Optional Optics

SD11 : Overview

DiGiCo SD11: “Big things come in small packages.....”

The SD11 is the smallest by far of all the DiGiCo consoles, though don't let that deceive you: this 19-inch rack mount or table top mixer is a very powerful solution that can be incorporated into pretty much any mixing environment; like its bigger brothers, the SD11 is also powered by Stealth Digital Processing and floating point Super FPGA technology, and transporting it couldn't be easier – just pop it on the back seat of the car. This easy-to-use mixer delivers extremely high performance at a staggeringly competitive price point.    

Scratching the surface

The SD11 is manufactured with a steel chassis and a polycarbonate-overlaid aluminium worksurface which makes it super-lightweight. Its user interface comes courtesy of DiGiCo's trademark 15-inch, high resolution TFT LCD touch screen with backlit display; and its 12 touch sensitive moving faders guarantee a simple and intuitive workflow.

What's under the hood?

The SD11 boasts 48 input channels at 48kHz or 96kHz. Standard channel processing, whether inputs or outputs, includes Channel Delay, Single and Multi Channel Presets, Dual insert points, Hi- and Lo-pass filters @ 24dB/octave, four-band parametric EQ with band curve selection, Dual insert points, DiGiCo's DYN 1 (Compressor, De-esser or Multi Channel Compressor) and DYN 2 (Gate, Compressor or Ducker).
The console also benefits from 83 Dynamic EQ processors, all of which can be assigned to any of the input or output channels. These powerful processors offer dynamic processing on each of the four standard parametric bands, plus there are 83 Multiband Compressors; and no matter how the console is set up, the user won't lose any resources, as all channels are equipped to provide the same high quality signal path and feature set.
The master section incorporates 12 gangable 32-band graphic EQs, 6 stereo effects (selectable from a palette of 33), and eight control groups (VCAs); and using snapshots, engineers can now switch between complete configurations in any live environment easier than ever before, be it at rehearsals, during system setup, or even at a show.
In addition, we've included 24 busses, all of which are assignable as mono/stereo groups or auxiliary busses; and in addition to these busses, for further configurability, we've provided an 8 x 8 output matrix, dual solo busses, and a Master buss.
Unlike all other digital console manufacturers, you don't lose Aux or Group Busses when using the Matrix as they are in addition, including the Master buss.

I/O

For a little console, the SD11's I/O section is monumental: Local I/O includes 16 mic/line inputs, eight line outs, two mono AES/EBU, one MADI port, and one dedicated D-Rack port.
The D-Rack is an optional 32-input, eight-output remote I/O rack which can be increased to accommodate 16 outputs if desired.
There is also a factory fit Optocore option which allows for connectivity to all DiGiCo racks and consoles in a redundant loop.
In addition, there is an optional DiGiCo SoundGrid module which, when linked to an external PC server such as SoundGrid or DiGiGrid, provides the user with instant access to 32 fully integrated low-latency Waves stereo Multi Racks, each with the ability to have up to eight plugins per rack.  That's 128 I/O - and as you'd expect from DiGiCo, this is all additional I/O.
All Waves compatible plugins are pre-loaded, and as this is integral within the console, you have the added advantage of touch screen control; and all shapshots and session files are saved within the console. Click here for more info.

Options

The following options are available:

Specifications subject to change without notice. E&OE

DiGiCo SD11

Rackmountable /Table Top Digital Console

Download PDF Brochure

Looking for recent install and sound rental user stories featuring the DiGiCo SD11?

There is a generation of smaller, one-truck companies that want to get into a digital console like this, but there is nothing on the market that can touch the SD8 for the sound, the processing power, the inputs in a nice compact footprint and in this price range.

Denis Ryan - ESPN - Senior Audio Mixer

Another digital console was booked before I got to the rehearsals. But after the first day, we had already outgrown the outputs on it. At that point, I called Taidus Vallandi to discuss the possibilities of using an SD7.

Scott C Pike - Monitor Engineer for Rihanna

It is an exceptional console and unique in the live sound arena. The more we get to know the SD8, the more it fascinates us. It is really easy to use and has a lot of shortcuts that are a great help and give you the time to get the best out of the console.

Miguel Guerra - Speed Audio

The support that we have had from DiGiCo has been second to none. The SD7 and EX007 have given us the ability to push what we do and make this show better than ever before. They were working behind the scenes to help with the infrastructure and programming of it all and are always available at any time.

Andy Pennington - FOH Engineer - Forever Living Europena Rally

For me, using either a DiGiCo D5 or SD7 feels like meeting up with an old friend. Given the flexibility and the sonic quality of both consoles, it is a comfort factor that definitely makes life much easier.I specified the SD7 for this tour because of that and for the complete confidence it instils I can deliver a great show time after time.

Sherif El Barbari - FOH Engineer - Aha

Once I got the full orchestra in for the initial soundcheck, I had the console up and running in 15 minutes. We then threw in the cast for a complete run-through and I had the console pretty much dialed in after the second group song - with a couple tweaks here and there to compensate for the actors who put on hats during the course of the show. Having a digital desk for this kind of thing was invaluable. I was able to store EQs for those actors in those scenes, so when the lead character puts on a hat, you can have that EQ stored on that channel to compensate. The versatility of being able to program your EQs and dynamics, scene to scene, was amazing.

Jason Choquette - Engineer - The Producer Musical
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